Abstract
Reviews and few non-controlled studies showed the effectiveness ofseveral specific designed computer video-games as an additional form of treatmentin several areas. However, there is a lack in the literature of specially designedserious-games for treating mental disorders. Playmancer (ICT European initiative)aims to develop and assess a serious videogame that may help to treat underlyingprocesses (e.g. lack of self-control strategies) in Eating and Impulse controldisorders. Preliminary data will be shown.
Reference
Jiménez-Murcia, S., Fernandez Aranda, F., Kalapanidas, E., Konstantas, D., Ganchev, T., Kocsis, O., Lam, T., Santamaría, J., Raguin, T., Breiteneder, C., Kaufmann, H., & Davarakis, C. (2009). Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders. In B. Wiederhold & G. Riva (Eds.), Annual Review of Cybertherapy and Telemedicine 2009: Advanced Technologies in the Behavioral, Social and Neurosciences (pp. 163–166). IOS Press. http://hdl.handle.net/20.500.12708/26393