Profile
Research Interests
- (Mobile) Augmented Reality and Virtual Reality
- Tracking Technologies and Applications
- Wide Area Tracking
- Motion Capture
- “Holodeck Technologies” & Interfaces (Redirected Walking, Haptic Feedback,…)
- Real-time ray-tracing for AR
- Psychological topics in AR (Cyberpsychology)
- Education in Augmented Reality
- 3D User Interface Design
- Medical Applications of VR/AR
Theses
PhD thesis on Geometry Education with Augmented Reality. (in ReposiTUm)
Habilitation on Applications of Mixed Reality (PDF). On ResearchGate, in ReposiTUm.
Awards
- SIGGRAPH Emerging Technologies 2023: Best Project Award by Laval Virtual for “Action-Origami Inspired Haptic Devices for Virtual Reality”
- Winner of “nexus – die digital health innovation challenge” by the Austrian Federal Ministry for Climate Action, Environment, Energy, Mobility, Innovation and Technology, with “SPECTAS – Prüfung von Gesichtsfeld, Augenbewegungen, Pupillenfunktion und mehr“, 2020
- Best Paper Award at IEEE 3D User Interfaces 2017: “Towards Efficient Spatial Compression in Self-Overlapping Virtual Environments”
- Winner of the Futurezone Award in the category “Smart Invention”
- 3rd Place at TUN Price 2016
- Nominee of the Houska Price 2015.
- Winner of the INiTS Award 2013.
- Winner of the Kardinal-Innitzer-Förderpreis 2013.
- Best Paper Award “Autonomous Flight using a Smartphone as On-Board Processing Unit in GPS-Denied Environments”, 11th International Conference on Advances in Mobile Computing & Multimedia, 2013.
Private Interests
- SoundCloud: https://soundcloud.com/mercatormusic
Projects
Courses (2025S)
- VU193.140K. Laudisi, H. Kaufmann
Audio and Video Production
- PR193.116H. Eidenberger, P. Kan, H. Kaufmann, H. Brument, W. Kropatsch
Bachelor Thesis
- VU193.148S. Dini-Mortezapoor, H. Kaufmann, H. Brument
Multimedia
- SE193.083H. Eidenberger, H. Kaufmann, W. Kropatsch
PhD Seminar
- PR193.117H. Eidenberger, P. Purgathofer, R. Sablatnig, H. Kaufmann, S. Miksch, H. Tellioglu, H. Brument, P. Hermosilla Casajus, M. Kampel, E. Gröller, M. Gelautz
Project in Computer Science 1
- PR193.118H. Eidenberger, P. Kan, P. Purgathofer, R. Sablatnig, H. Kaufmann, S. Miksch, H. Tellioglu, H. Brument, P. Hermosilla Casajus, M. Kampel, W. Aigner, M. Bögl, E. Gröller, M. Gelautz
Project in Computer Science 2
- PR193.023M. Waldner, M. Wimmer, H. Eidenberger, P. Kan, P. Purgathofer, R. Sablatnig, R. Raidou, S. Dini-Mortezapoor, H. Kaufmann, S. Miksch, H. Tellioglu, H. Brument, P. Hermosilla Casajus, M. Kampel, W. Aigner, M. Bögl, E. Gröller, M. Gelautz, W. Kropatsch
Project in Visual Computing 1
- PR193.024M. Waldner, M. Wimmer, H. Eidenberger, P. Kan, R. Sablatnig, R. Raidou, S. Dini-Mortezapoor, H. Kaufmann, S. Miksch, H. Brument, P. Hermosilla Casajus, M. Kampel, W. Aigner, M. Bögl, E. Gröller, M. Gelautz
Project in Visual Computing 2
- PR193.021H. Eidenberger, P. Kan, P. Purgathofer, R. Sablatnig, S. Dini-Mortezapoor, A. Weiss, H. Kaufmann, S. Miksch, H. Tellioglu, F. Michahelles, K. Spiel, H. Brument, P. Hermosilla Casajus, F. Wolling, K. Blasiak, M. Kampel, J. Cauchard, W. Aigner, M. Bögl, M. Gelautz, M. Pollak
Project Media and Human-Centered Computing 1
- PR193.022H. Eidenberger, P. Kan, P. Purgathofer, R. Sablatnig, S. Dini-Mortezapoor, A. Weiss, H. Kaufmann, S. Miksch, H. Tellioglu, F. Michahelles, K. Spiel, H. Brument, P. Hermosilla Casajus, F. Wolling, K. Blasiak, M. Kampel, J. Cauchard, W. Aigner, M. Bögl, E. Gröller, M. Gelautz
Project Media and Human-Centered Computing 2
- SE193.119H. Eidenberger, H. Kaufmann, W. Kropatsch
Research seminar for PhD students
- SE180.775P. Purgathofer, A. Weiss, H. Kaufmann, H. Tellioglu, K. Spiel
Seminar for Master Students in Media and Human-Centered Computing
- PR188.456H. Eidenberger, P. Kan, H. Kaufmann, H. Brument
Virtual and Augmented Reality: Advanced Topics
- PR188.520H. Eidenberger, H. Kaufmann, H. Brument
Virtual Reality Maker Lab
Publications
- 2025Thesis
Design and evaluation of different selection metaphors for a dissimilar co-embodied avatar in virtual reality
- 2025Thesis
Hand Tracking in Colocated Multi-User Virtual Reality
- 2024Publication
Conversational Agent for Procedural Building Design in Virtual Reality
- 2024Publication
Supporting Human–Robot Interaction by Projected Augmented Reality and a Brain Interface
- 2024Publication
ProjectVerse: Making VR Research Visible in VR
- 2024Thesis
Integrating azure kinect data into a real-time planned-vs-built comparsion pipeline
- 2024Publication
Stiffness simulation with haptic feedback using robotic gripper and paper Origami as end-effector
- 2024Thesis
SynVis : digitising grapheme-colour synaesthesia through augmented reality
- 2024Thesis
Automated digital content creation from point clouds and image data
- 2024Publication
RE:Stock Industry: Digital Framework for The Circular Reuse of Existing Structures for Vertical Production
- 2024Publication
Analysis of Tennis Forehand Technique using Machine Learning
- 2024Publication
Towards Environment- and Task-Independent Locomotion Prediction for Haptic VR
- 2024Thesis
Wide area disaster simulation for mobile VR devices
- 2024Publication
Influence of Virtual Reality Setup on Locomotion Technique Usage during Navigation with Walking, Steering and Teleportation
- 2023Publication
Evaluation of Virtual Reality for Early-Stage Structure and Production Planning for Industrial Buildings
- 2023Publication
Embodied Conversational Agents with Situation Awareness for Training in Virtual Reality
- 2023Publication
Ownership Estimation for Tracked Hands in a Colocated VR Environment
- 2023Publication
A systematic evaluation of an RTK-GPS device for wearable augmented reality
- 2023Publication
Action-Origami Inspired Haptic Devices for Virtual Reality
- 2023Publication
Creating Informal Learning and First Responder Training XR Experiences with the ImmersiveDeck
- 2023Thesis
Sketch based L-systems for tree modeling in virtual reality
- 2023Thesis
Auditory sensory substitution in virtual reality : for people with hearing impairments
- 2023Publication
Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR
- 2023Thesis
Tracking filter framework - Implementation and evaluation of a virtual reality tracking filter framework
- 2023Publication
CoboDeck: a large-scale haptic VR system using a collaborative mobile robot
- 2023Publication
MR.Sketch. Immediate 3D Sketching via Mixed Reality Drawing Canvases
- 2023Thesis
Low-cost motion capture suit using inertial sensors
- 2023Thesis
Design and evaluation of a novel shape changing haptic device for virtual reality
- 2023Thesis
Projectverse: a web-based virtual reality platform for visualizing research projects
- 2022Publication
Point cloud to BIM registration for robot localization and Augmented Reality
- 2022Publication
Evaluation of a Real-time Optimization and Decision Making Framework in Virtual Reality for Life Cycle Analysis of Flexible Industrial Building Structures Incoporating Production Processes
- 2022Publication
Advanced Computational Design – digitale Methoden für die frühe Entwurfsphase
- 2022Publication
Evaluation of parametric multi-objective optimization and decision support tool for flexible industrial building design
- 2022Publication
Framework for integrated multi-objective optimization of production and industrial building design
- 2022Publication
Precomputed fast rejection ray-triangle intersection
- 2022Publication
Photogrammabot: An Autonomous ROS-Based Mobile Photography Robot for Precise 3D Reconstruction and Mapping of Large Indoor Spaces for Mixed Reality
- 2022Publication
BIMFlexi-VR: A Virtual Reality Framework for Early-Stage Collaboration in Flexible Industrial Building Design
- 2022Thesis
Point cloud registration in BIM models for robot localization
- 2022Thesis
Many-objective optimization for maximum flexibility in industrial building design
- 2021Publication
Immersive training of first responder squad leaders in untethered virtual reality
- 2021Publication
AR-AQ-Bau − Einsatz von Augmented Reality zur Abnahme und Qualitätssicherung auf Baustellen
- 2021Publication
Effects of Using Vibrotactile Feedback on Sound Localization by Deaf and Hard-of-Hearing People in Virtual Environments
- 2021Publication
StARboard & TrACTOr: Actuated Tangibles in an Educational TAR Application
- 2021Publication
Integrated multi-objective evolutionary optimization of production layout scenarios for parametric structural design of flexible industrial buildings
- 2021Publication
Colocation for SLAM-Tracked VR Headsets with Hand Tracking
- 2021Publication
The VRNetzer platform enables interactive network analysis in Virtual Reality
- 2021Thesis
Interactive 3D dense surface exploration in immersive virtual reality
- 2021Thesis
Mobile collaborating robots for direct haptics in mixed reality
- 2021Thesis
Design and development of an immersive collaborative geographical environment for tactical decision-making
- 2021Thesis
Foot tracking in virtual reality
- 2021Publication
Head Up Visualization of Spatial Sound Sources in Virtual Reality for Deaf and Hard-of-Hearing People
- 2021Publication
Multi-modal Spatial Object Localization in Virtual Reality for Deaf and Hard-of-Hearing People
- 2020Thesis
VR Bridges: Simulation von unebenen Flächen in VR
- 2020Thesis
Data-driven generation of virtual city layout
- 2020Thesis
Spatio-temporal filtering for real-time path tracing in virtual reality
- 2020Thesis
Laser projection tracking
- 2020Publication
EarVR: Using Ear Haptics in Virtual Reality for Deaf and Hard-of-Hearing People
- 2020Thesis
Analysis of dual-sided cycling power in a virtual reality game
- 2020Thesis
In-situ-questionnaires for haptic experience in VR
- 2020Thesis
AR-Schulungs-Anwendung und -Editor für 3D-BIM-Visualisierung im Bauingenieurwesen
- 2020Publication
Motion Similarity Modeling - A State of the Art Report
- 2020Publication
The Influence of Full-Body Representation on Translation and Curvature Gain
- 2020Publication
VR Bridges: Simulating Smooth Uneven Surfaces in VR
- 2020Publication
Physical object interaction in first responder mixed reality training
- 2020Publication
Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0
- 2020Thesis
Visual and oculomotoric assessment with an eye-tracking head-mounted display
- 2019Thesis
Smart 3D geometry understanding within a dynamic large triangulated point cloud
- 2019Thesis
VRNet - a framework for multi-user virtual reality
- 2019Publication
Towards Eye-Friendly VR: How Bright Should It Be?
- 2019Publication
Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour
- 2019Publication
Juggling in VR: Advantages of Immersive Virtual Reality in Juggling Learning
- 2019Publication
Virtual Reality CBRN Defence
- 2019Publication
DeepLight: light source estimation for augmented reality using deep learning
- 2018Thesis
TrACTOr & StARboard : tracking and haptic interaction for learning in AR
- 2018Publication
DARGS: Dynamic AR Guiding System for Indoor Environments
- 2018Publication
Extraction of Structural and Semantic Data from 2D Floor Plans for Interactive and Immersive VR Real Estate Exploration
- 2018Thesis
Outdoor inside-out linear image sensor tracking
- 2018Thesis
Walkable multi-user VR : the effects of physical and virtual colocation
- 2018Thesis
Fast CPU ray-triangle intersection method
- 2018Publication
Automatic Furniture Arrangement Using Greedy Cost Minimization
- 2018Publication
Mutual collision avoidance during walking in real and collaborative virtual environments
- 2018Publication
Co-presence and proxemics in shared walkable virtual environments with mixed colocation
- 2018Thesis
Real-time subtitle for the hearing impaired in augmented reality
- 2018Thesis
3D model generation of real estate objects for interactive virtual reality applications
- 2018Thesis
Mixed Reality Training für Einsatzkräfte mit einem Video See-Through Head-Mounted Display
- 2017Publication
Compressing VR: Fitting Large Virtual Environments within Limited Physical Space
- 2017Thesis
Mapping of realism in rendering onto perception of presence in augmented reality
- 2017Thesis
Virtual Reality zum Anfassen : VR-System mit robotergestütztem haptischem Feedback : VR system with robotic haptic feedback
- 2017Thesis
3D Interaction within a multi-user distributed untethered virtual reality training simulation
- 2017Thesis
Applications of high dynamic range imaging : stereo matching and mesopic rendering
- 2017Publication
VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality
- 2017Publication
VRRobot: Robot actuated props in an infinite virtual environment
- 2017Publication
Automated Interior Design Using a Genetic Algorithm
- 2017Publication
Towards efficient spatial compression in self-overlapping virtual environments
- 2017Publication
Teaching Virtual Reality with HTC Vive and Leap Motion
- 2017Publication
Preventing Imminent Collisions between Co-Located Users in HMD-Based VR in Non-Shared Scenarios
- 2017Publication
Discovering New Monte Carlo Noise Filters with Genetic Programming
- 2017Thesis
Immersives Training in einer mobilen, viertuellen Umgebung : Erstellung und Evaluation von Trainingsszenarien für Rettungskräfte
- 2017Thesis
Path planning in augmented reality indoor environments
- 2016Publication
A Retargeting Approach for Mesopic Vision: Simulation and Compensation
- 2016Thesis
Speckle Tracking : ACTO Tracking durch optische Maussensoren
- 2016Thesis
Real-time filtering of Monte Carlo noise on GPU
- 2016Thesis
Virtual Reality Menü Interaktion mit einer Smartwatch
- 2016Thesis
Streaming und Exploration von sich dynamisch ändernden Oberflächenrekonstruktionen in Immersive Virtual Reality
- 2016Publication
A Hybrid Sound Model for 3D Audio Games with Real Walking
- 2016Publication
ImmersiveDeck: A large-scale wireless VR system for multiple users
- 2016Publication
Design of a Health Monitoring Toy for Children
- 2016Thesis
Automatisierte Generierung von 3D-Gebäudemodellen aus vektorbasierten Grundrissplänen
- 2016Thesis
Realistic rendering in mobile augmented reality
- 2016Thesis
Editing reality: a tool for interactive segmentation and manipulation of 3D reconstructed scenes
- 2016Presentation
MediCubes: A Health Monitoring Toy for Children
- 2016Presentation
Virtual und Augmented Reality - Forschungsübersicht
- 2016Presentation
Imagine a Holodeck - Research within a Large Scale VR Platform
- 2016Presentation
Virtual & Augmented Reality @ TU Wien
- 2016Presentation
Virtual Reality Research and Applications
- 2016Presentation
Walking Through Large Virtual Environments
- 2015Publication
Backward compatible HDR stereo matching: a hybrid tone-mapping-based framework
- 2015Thesis
Full body interaction in serious games for rehabilitation
- 2015Publication
Markerless 3D Interaction in an Unconstrained Handheld Mixed Reality Setup
- 2015Publication
Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder
- 2015Thesis
Assessing the sensory functionality of children using depth data : Development of a reproducible and stable test for measuring the kinesthesia of children (with ASD)
- 2015Thesis
On robust homography estimation across the 2D/3D modalities
- 2015Thesis
Kameragestützte Informationsvisualisierung durch Augmented Reality für Fahrerassistenzsysteme
- 2015Publication
Walking in Virtual Reality: Flexible Spaces and Other Techniques
- 2015Thesis
Development and evaluation of a virtual reality adventure game for the virtualizer
- 2015Thesis
Game-based health monitoring using tangible user interface objects
- 2015Publication
Towards An Immersive Virtual Reality Training System For CBRN Disaster Preparedness
- 2015Publication
Requirements Analysis On A Virtual Reality Training System For CBRN Crisis Preparedness
- 2015Publication
Mobile Multiview Diffuse Texture Extraction
- 2015Publication
High-Quality Consistent Illumination in Mobile Augmented Reality by Radiance Convolution on the GPU
- 2015Publication
Influence of Path Complexity on Spatial Overlap Perception in Virtual Environments
- 2015Publication
Mutual Proximity Awareness in Immersive Multi-User Virtual Environments with Real Walking
- 2015Thesis
Evaluation of a hybrid sound model for 3D audio games with real walking
- 2015Presentation
Virtual and Augmented Reality in Architecture
- 2015Presentation
Augmented Reality Anwendungen für Ausbildung und Assistenz
- 2015Thesis
Visualisierungs- und Interaktionstechniken für das Lernen komplexer Bewegungen mit HMD
- 2015Thesis
MoCapGym: Erlernen motorischer Fähigkeiten mittels Motion-Capture
- 2014Publication
SmartCopter - Enabling Autonomous Flight in Indoor Environments with a Smartphone as On-Board Processing Unit
- 2014Publication
Vision-Based Long-Range 3D Tracking, applied to Underground Surveying Tasks
- 2014Publication
GeodiKon. Die Lernmaterialien
- 2014Thesis
Interaction in dense one-handed handheld augmented reality
- 2014Thesis
Robust wide-area tracking and intuitive 3D interaction for mixed reality environments
- 2014Publication
Echtzeitvermessung mit Infrarottrackingkameras - Untersuchung einer neuen Messtechnik für untertage
- 2014Publication
Evaluating RGB+D Hand Posture Detection Methods for Mobile 3D Interaction
- 2014Publication
Real-Time Machine Guidance with Tracking Cameras
- 2014Publication
The Effects of Direct and Global Illumination on Presence in Augmented Reality
- 2014Publication
Influence of Vertical Navigation Metaphors on Presence
- 2014Publication
ACTO
- 2014Publication
FT-RANSAC: Towards robust multi-modal homography estimation
- 2014Publication
Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder using Touch and Force Sensors
- 2014Thesis
Erfassung sensorischer Fähigkeiten bei Kindern mit Autismus mittels Touchscreen und Berührungssensoren
- 2014Thesis
High-quality real-time global illumination in augmented reality
- 2014Thesis
Intuitive und markerlose Interaktion in einer mobilen Virtual Reality Anwendung auf Basis von RGBD-Daten
- 2013Publication
Improving Data Fusion in Personal Positioning Systems for Outdoor Environments
- 2013Publication
Wide Area Motion Tracking Using Consumer Hardware
- 2013Publication
A Serious Exergame for Patients Suffering from Chronic Musculoskeletal Back and Neck Pain: A Pilot Study
- 2013Publication
The Sorcerer’s Apprentice: A serious game aiding rehabilitation in the context of Subacromial Impingement Syndrome
- 2013Publication
3DTouch and HOMER-S
- 2013Publication
DrillSample
- 2013Publication
3D building reconstruction and thermal mapping in fire brigade operations
- 2013Publication
Flexible Spaces: Dynamic Layout Generation for Infinite Walking in Virtual Environments
- 2013Publication
3D building reconstruction and thermal mapping in fire brigade operations
- 2013Publication
Parallel Tracking and Mapping in Hofburg Festsaal
- 2013Publication
PS Move API: A Cross-Platform 6DoF Tracking Framework
- 2013Publication
Differential Progressive Path Tracing for High-Quality Previsualization and Relighting in Augmented Reality
- 2013Publication
Autonomous Flight using a Smartphone as On-Board Processing Unit in GPS-Denied Environments
- 2013Publication
Wide area optical user tracking in unconstrained indoor environments
- 2013Publication
Differential Irradiance Caching for Fast High-Quality Light Transport Between Virtual and Real Worlds
- 2013Publication
15 Years of VR/AR in Education - A Personal Summary and Outlook
- 2013Thesis
Autonome Lokalisierung und Navigation eines unbemannten Luftfahrzeugs (UAV) mithilfe eines Smartphones als zentrale Recheneinheit
- 2013Thesis
A virtual reality training tool for upper limp prostheses
- 2013Presentation
Robust Long-Range Optical Tracking for Tunneling Measurement Tasks
- 2013Presentation
Flexible Spaces: A Virtual Step Outside of Reality
- 2013Presentation
Virtual- and Augmented Reality in Education
- 2013Presentation
Augmented Reality Technologien und Industrielle Anwendungsmöglichkeiten
- 2013Presentation
Augmented Reality
- 2013Presentation
Education in Augmented Reality
- 2013Thesis
Positive impact game as a contribution to movement rehabilitation
- 2012Thesis
Augmented Reality video : situated video compositions in panorama-based Augmented Reality applications
- 2012Thesis
Cross-platform tracking of a 6DoF motion controller using computer vision and sensor fusion
- 2012Thesis
A virtual dressing room based on depth data
- 2012Thesis
Physics driven 3D dynamic geometry software for elementary education
- 2012Publication
ARTiFICe - Augmented Reality Framework for Distributed Collaboration
- 2012Publication
Analyzing the Feasibility of PTAM based Localization Algorithms in Large Environments on Mobile Devices
- 2012Publication
Full Body Motion Capture - A Flexible Marker Based Solution
- 2012Publication
Multimodal motion guidance
- 2012Publication
Physically-Based Depth of Field in Augmented Reality
- 2012Publication
Event-driven body motion analysis for real-time gesture recognition
- 2012Publication
High-Quality Reflections, Refractions, and Caustics in Augmented Reality and their Contribution to Visual Coherence
- 2012Publication
AR Record & Replay: Situated Compositing of Video Content in Mobile Augmented Reality
- 2012Publication
Applications of Virtual and Augmented Reality in Healthcare
- 2012Publication
Design eines Serious Games für die Rehabilitation von chronischen Rückenschmerzen
- 2012Thesis
Combining multiple depth cameras for reconstruction
- 2011Thesis
Development of an active motion capture suit for teaching motion skills
- 2011Thesis
MINT - a framework for the design and development of multimodal interaction on multi-touch surfaces
- 2011Thesis
Design eines interaktiven taktilen Shape Displays mittels Schrittmotoren und dem Bowdenzug-Konzept
- 2011Thesis
Event-driven 3D vision for human activity analysis in context of dance and fitness training of elderly people
- 2011Thesis
Entwicklung eines multitouchfähigen Schaufensters
- 2011Publication
Wireless Displays in Educational Augmented Reality Applications
- 2011Publication
Full body interaction for serious games in motor rehabilitation
- 2011Publication
Cutting the Cord: Wireless Mixed Reality Displays
- 2011Publication
Chronic Pain Rehabilitation with a Serious Game using Multimodal Input
- 2011Publication
Wide Area Motion Tracking Using Consumer Hardware
- 2010Thesis
A vision-based system for fingertip detection on tracked interactive surfaces
- 2010Publication
Use of strategy in a 3-dimensional spatial ability test
- 2010Publication
Applications of Mixed Reality
- 2010Publication
VITAL - The Virtual Environment Interaction Technique Abstraction Layer
- 2010Publication
Adaptive Methods of Kalman Filtering for Personal Positioning Systems
- 2009Publication
PlayMancer: Games for Health with Accessibility in Mind
- 2009Publication
Dynamic Differential Geometry in Education
- 2009Publication
Virtual Environments for Mathematics and Geometry Education
- 2009Publication
Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders
- 2009Presentation
A Review of Serious Games as Psychological Support in Health
- 2009Thesis
Kinetosis / motion sickness : a new approach for adaptation in virtual reality
- 2008Thesis
Dynamic differential geometry in an educational augmented reality application
- 2008Publication
A Rigid-Body Target Design Methodology for Optical Pose-Tracking Systems
- 2008Publication
Analyse der Machbarkeit und des Innovationspotentials der Anwendung der Technologie des Optical Real-Time Trackings für Aufgaben der Tunnelvortriebsvermessung
- 2008Publication
Playmancer: A European Serious Gaming 3D Environment
- 2008Publication
Simulating Educational Physical Experiments in Augmented Reality
- 2008Publication
Design of a Virtual Reality Supported Test for Spatial Abilities
- 2008Publication
Construct3D: An Augmented Reality Application for Geometry Education
- 2008Publication
Physics Playground: Physics Education in Virtual Reality
- 2008Presentation
Cognitive strategies on solving spatial tasks: development of a dynamic spatial test in augmented reality
- 2007Thesis
Skeletal structure generation for optical motion capture
- 2007Publication
Warning: Subtle Aspects of Strategy Assessment may Affect Correlations Among Spatial Tests
- 2007Publication
Multiple Head Mounted Displays in Virtual and Augmented Reality Applications
- 2007Publication
Analysis of a Kalman Approach for a Pedestrian Positioning System in Indoor Environments
- 2007Publication
Towards a Universal Implementation of 3D User Interaction Techniques
- 2007Publication
Summary of Usability Evaluations of an Educational Augmented Reality Application
- 2007Publication
Assessment of Step Determination in a GPS/Compass/IMU System for Personal Positioning
- 2007Publication
Affordable Infrared-Optical Pose Tracking for Virtual and Augmented Reality
- 2007Presentation
Entwicklung eines 3D-Raumvorstellungs-Lerntests mit Augmented Reality
- 2007Presentation
Learning Objects for Geometry Education with Augmented Reality
- 2006Thesis
Pivy : embedding a dynamic scripting language into a scene graph library
- 2006Thesis
Long distance distribution of virtual and augmented reality applications
- 2006Publication
Designing Immersive Virtual Reality for Geometry Education
- 2006Publication
Learning Objects for Education with Augmented Reality
- 2006Publication
Virtual and Augmented Reality as Spatial Ability Training Tools
- 2006Publication
Long Distance Distribution of Educational Augmented Reality Applications
- 2006Publication
An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents
- 2006Publication
The Potential of Augmented Reality in Dynamic Geometry Education
- 2006Presentation
Learning Objects for Education with Augmented Reality
- 2006Presentation
Long Distance Distribution of Educational Augmented Reality Applications
- 2006Presentation
An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents
- 2006Thesis
Visualization of complex function graphs in augmented reality
- 2005Publication
Geometrie und Raumvorstellung - Psychologische Perspektiven
- 2005Publication
Improving Spatial Abilities by Geometry Education in Augmented Reality - Application and Evaluation Design
- 2005Publication
General Training of Spatial Abilities by Geometry Education in Augmented Reality
- 2005Publication
Panel: Virtual Reality and Spatial Ability
- 2005Presentation
Improving Spatial Abilities by Geometry Education in Augmented Reality - Application and Evaluation Design
- 2005Presentation
Förderung der Raumvorstellung mit Construct3D
- 2005Presentation
General Training of Spatial Abilities by Geometry Education in Augmented Realiy
- 2005Presentation
Raumvorstellungstraining mit Augmented Reality - wer profitiert vom Einsatz neuer Technologien?
- 2004Thesis
Geometry education with augmented reality
- 2003Publication
Augmented Reality für die Geometrie
- 2003Publication
Collaborative Augmented Reality in Education
- 2003Presentation
Collaborative Augmented Reality in Education
- 2000Publication
Construct3D: A Virtual Reality Application for Mathematics and Geometry Education