Description: ​

  • Our encountered-type haptic platform with a robotic arm on a mobile base presents physical touchable props in VR. This allows users to touch virtual objects or push against a deformable wall and feel its flexibility.​
  • The haptic platform and the material deflection simulation with the robotic arm exists. However, a Unity VR environment to perform a user study with deformable objects is required.​
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Tasks:​

  • Create an immersive VR environment in Unity where users can explore a corridor or room with various objects (walls, doors, furniture).​
  • Integrate our robotic platform in the Unity application via ROS, to simulate the haptic feedback for the interactive objects.​
  • For larger projects: extend the Unity-ROS integration, implement haptic feedback logic, and support different material properties such as stiffness and compliance.​

Setup/IDE: Unity 6, ROS ​

Prerequisites: ​

  • Experience with Unity (VR development is a plus), Programming skills, ​
    Basic knowledge of Linux cmd​