Implement a VR environment for pool billard that includes (1) a physical setup consisting of a real cue, a small table segment with 1m of cushion and one corner on a turning table, (2) a tracking system for the cue, and (3) a HMD-based VR application that show a virtual table and allows standard gameplay. The focus of the project is on building the hardware environment and implementing the tracking. Requires good knowledge in VR software development (Unity). Groups of two students are welcome.