Description

XR is primarily made for healthy adults. However, there are groups of people that also would like to experience XR, but have little or no possibility to do that.

As the XR spectrum is broad, the primary focus will be on VR, however, exploration of AR accessibility is also possible.

This is a topic for several people.

Task

Depending on the complexity of the project, it might include the following tasks:

  • Collect the best practices in Accessibility, analyze how suitable are they for XR, and what adaptation steps they might need
  • Develop a package for the game engine to improve Accessibility in one or more aspects
  • (optional) Assist with the evaluation and publishing of the results

Prerequisites

Programming skills and exploratory mindset

Possible Environments

Unity or Unreal, consequently C# or C++

Supervisor

Khrystyna Vasylevska  khrystyna.vasylevska@tuwien.ac.at