Profile
Research Interests
- Locomotion in Virtual Environments
- Motion perception
- Avatars and embodiment
- Haptics
- XR platform for CBRN training
Thesis
I defended my Ph.D. on December 3rd, 2021. You can download the manuscript at the following link or you can rewatch the defense thanks to the following youtube link.
Awards
- VGCT Virtual Reality Best Dissertation Honorable Mention – IEEE VR 2023 (link)
- Dissertation Title: Towards User-Adapted Navigation Techniques in Virtual Environments: Study of Factors Influencing Users Behavior in Virtual Reality
- Best scientific paper award – EURO VR 2020
- Influence of Dynamic Field of View Restrictions on Rotation Gain Perception in Virtual Environments (link)
- Best IEEE 3DUI contest 2019 award – IEEE VR 2019
- Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario (link)
Publications
For a full list of my publications, you can refer to the complete list on Google Scholar or ResearchGate.
Personal website with research dataset: https://hugobrument.com
Projects
Publications
- 2025Publication
Higher Cognitive Load Increases Unintended Positional Drift during Navigation in Virtual Reality
- 2025Publication
Shiftly: A Novel Origami Shape-Shifting Haptic Device for Virtual Reality
- 2025Publication
Preliminary Modelisation of User Locomotion Technique Usage during Navigation with Walking, Steering and Teleportation
- 2025Thesis
Design and evaluation of different selection metaphors for a dissimilar co-embodied avatar in virtual reality
- 2025Publication
GeoCROW: Immersive Geospatial Data Visualization and Interaction in Virtual Reality
- 2025Thesis
Towards large scale smell display for enhancing immersion during walking in virtual environments
- 2025Publication
SCENTAUR - An Encountered-Type Olfactory Display for Large-Scale Smell Interaction in Virtual Reality
- 2025Publication
Influence of Non-Isomorphic Interactions on Users' Agency with a Dissimilar Avatar in Virtual Reality
- 2024Publication
Influence of Rotation Gains on Unintended Positional Drift during Virtual Steering Navigation in Virtual Reality
- 2024Publication
Stiffness simulation with haptic feedback using robotic gripper and paper Origami as end-effector
- 2024Publication
Towards Full Body Co-Embodiment of Human and Non-Human Avatars in Virtual Reality
- 2024Publication
Spatial Awareness and User Preferences during Group Locomotion in Virtual Reality: A Study with Four-User Groups
- 2024Publication
Does mixed reality influence joint action? Impact of the mixed reality setup on users’ behavior and spatial interaction
- 2024Publication
Influence of Virtual Reality Setup on Locomotion Technique Usage during Navigation with Walking, Steering and Teleportation
- 2023Publication
Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location
- 2023Publication
Action-Origami Inspired Haptic Devices for Virtual Reality
- 2019Publication
Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour


