Abstract

In the field of Virtual Reality (VR) research, accessibility and effective understanding of applications and findings are significant challenges. Traditional academic publications are limited in conveying actual impressions that take place in VR. ProjectVerse addresses this by providing a browser-based VR platform utilizing WebXR technology to host and provide access to VR experiences developed in the course of research projects. This platform is aimed at the general public, students and researchers, and allows them to engage with VR applications directly within their web browsers without the need for additional downloads or installations. ProjectVerse is a multi-user system, enabling collaborative exploration and discussion through avatars and voice chat. Our evaluation indicates that ProjectVerse enhances user engagement in and comprehension of VR research projects. This paper discusses the design, implemen- tation, and assessment of ProjectVerse, showcasing its potential to improve the accessibility and understanding of VR research.

Reference

Lautenbach, T., Podkosova, I., & Kaufmann, H. (2024). ProjectVerse: Making VR Research Visible in VR. In Gesellschaft für Informatik e.V. (Ed.), VR/AR Workshop 2024. https://doi.org/10.18420/vrar2024_0009