Details

Type: Student Project

Persons: 1

 

Description

In this topic you will explore the possibilities of rendering scene content from the Unity3D game engine in stereo on multiple screens (applicable to LED walls and CAVEs).

 

Tasks

  • Explore the limits of in-built Unity support for multiple cameras
  • Integrate and test the UniCAVE plugin for Unity on several multi-screen configurations

 

Requirements

  • Knowledge of English language (source code comments and final report should be in English)
  • Knowledge Unity3D is advantageous
  • Knowledge of stereo rendering is advantageous

 

Environment

Unity3D, C#, UniCave plugin for Unity3D

 

Responsible

 

For more information please contact Iana PodkosovaHannes Kaufmann.