Profile
Peter Kán is currently a Senior Scientist at TU Wien. He finished his doctoral studies at the same university. During his PhD studies, he conducted a research on the topic of High-Quality Real-Time Global Illumination in Augmented Reality. Peter is also responsible for management of Mixed Reality laboratory at TU Wien.
Research Interests
- Photorealistic rendering
- Augmented reality, Virtual reality
- Automatic 3D content generation
- Real-time rendering
- Deep learning
- Motion learning in VR/AR
- Embodied conversational agents
Projects
Available topics
Courses (2025S)
- PR193.023M. Waldner, M. Wimmer, H. Eidenberger, P. Kan, P. Purgathofer, R. Sablatnig, R. Raidou, S. Dini-Mortezapoor, H. Kaufmann, S. Miksch, H. Tellioglu, H. Brument, P. Hermosilla Casajus, M. Kampel, W. Aigner, M. Bögl, D. Ceneda, E. Gröller, M. Gelautz, W. Kropatsch, V. Filipov, M. Tuscher
Project in Visual Computing 1
- PR193.024M. Waldner, M. Wimmer, H. Eidenberger, P. Kan, R. Sablatnig, R. Raidou, S. Dini-Mortezapoor, H. Kaufmann, S. Miksch, H. Brument, P. Hermosilla Casajus, M. Kampel, W. Aigner, M. Bögl, D. Ceneda, E. Gröller, M. Gelautz, V. Filipov, M. Tuscher
Project in Visual Computing 2
- PR193.021H. Eidenberger, P. Kan, P. Purgathofer, R. Sablatnig, S. Dini-Mortezapoor, A. Weiss, H. Kaufmann, S. Miksch, H. Tellioglu, F. Michahelles, K. Spiel, H. Brument, P. Hermosilla Casajus, F. Wolling, K. Blasiak, M. Kampel, W. Aigner, M. Bögl, D. Ceneda, M. Gelautz, V. Filipov, M. Pollak, M. Tuscher
Project Media and Human-Centered Computing 1
- PR193.022H. Eidenberger, P. Kan, P. Purgathofer, R. Sablatnig, S. Dini-Mortezapoor, A. Weiss, H. Kaufmann, S. Miksch, H. Tellioglu, F. Michahelles, K. Spiel, H. Brument, P. Hermosilla Casajus, F. Wolling, K. Blasiak, M. Kampel, W. Aigner, M. Bögl, E. Gröller, M. Gelautz
Project Media and Human-Centered Computing 2
Publications
- 2024Thesis
Deep Learning-based Light Source Estimation from Face Images
- 2023Publication
Embodied Conversational Agents with Situation Awareness for Training in Virtual Reality
- 2023Publication
Temporal Alignment of Human Motion Data: A Geometric Point of View
- 2023Thesis
Sketch based L-systems for tree modeling in virtual reality
- 2023Thesis
Embodied conversational agents with situation awareness
- 2022Publication
Evaluation of parametric multi-objective optimization and decision support tool for flexible industrial building design
- 2022Publication
Framework for integrated multi-objective optimization of production and industrial building design
- 2022Publication
Precomputed fast rejection ray-triangle intersection
- 2022Publication
AUIT – the Adaptive User Interfaces Toolkit for Designing XR Applications
- 2022Thesis
Many-objective optimization for maximum flexibility in industrial building design
- 2021Publication
Effects of Using Vibrotactile Feedback on Sound Localization by Deaf and Hard-of-Hearing People in Virtual Environments
- 2021Publication
Automatic Interior Design in Augmented Reality Based on Hierarchical Tree of Procedural Rules
- 2021Publication
Integrated multi-objective evolutionary optimization of production layout scenarios for parametric structural design of flexible industrial buildings
- 2021Publication
SCI_BIM Scanning and data capturing for Integrated Resources and Energy Assessment using Building Information Modelling
- 2021Publication
Building Information Monitoring via Gamification
- 2021Publication
Head Up Visualization of Spatial Sound Sources in Virtual Reality for Deaf and Hard-of-Hearing People
- 2021Publication
Multi-modal Spatial Object Localization in Virtual Reality for Deaf and Hard-of-Hearing People
- 2021Publication
Egocentric Network Exploration for Immersive Analytics
- 2021Publication
Framework proposal for automated generation of production layout scenarios: A parametric design technique to connect production planning and structural industrial building design
- 2020Thesis
Data-driven generation of virtual city layout
- 2020Thesis
Spatio-temporal filtering for real-time path tracing in virtual reality
- 2020Publication
EarVR: Using Ear Haptics in Virtual Reality for Deaf and Hard-of-Hearing People
- 2020Publication
Motion Similarity Modeling - A State of the Art Report
- 2020Publication
Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0
- 2019Publication
Juggling in VR: Advantages of Immersive Virtual Reality in Juggling Learning
- 2019Publication
DeepLight: light source estimation for augmented reality using deep learning
- 2018Publication
Automatic Furniture Arrangement Using Greedy Cost Minimization
- 2017Thesis
Mapping of realism in rendering onto perception of presence in augmented reality
- 2017Publication
Automated Interior Design Using a Genetic Algorithm
- 2017Publication
Discovering New Monte Carlo Noise Filters with Genetic Programming
- 2016Thesis
Real-time filtering of Monte Carlo noise on GPU
- 2015Publication
Interactive HDR Environment Map Capturing on Mobile Devices
- 2015Publication
Mobile Multiview Diffuse Texture Extraction
- 2015Publication
High-Quality Consistent Illumination in Mobile Augmented Reality by Radiance Convolution on the GPU
- 2014Publication
The Effects of Direct and Global Illumination on Presence in Augmented Reality
- 2014Thesis
High-quality real-time global illumination in augmented reality
- 2013Publication
Differential Progressive Path Tracing for High-Quality Previsualization and Relighting in Augmented Reality
- 2013Publication
Differential Irradiance Caching for Fast High-Quality Light Transport Between Virtual and Real Worlds
- 2012Publication
Physically-Based Depth of Field in Augmented Reality
- 2012Publication
High-Quality Reflections, Refractions, and Caustics in Augmented Reality and their Contribution to Visual Coherence