Profile
Research Interests
- Multi-user VR, AR and MR systems and applications
- Large-scale VR
- Embodiment and co-embodiment
- Virtual agents and interactions between avatars (embodied users) and agents
- Virtual production
- Quantum Computing
Projects
Available topics
- PRI. Podkosova
[MR Lab] Demo for interaction with a holographic display
- MA / PRI. Podkosova
[MR Lab] Hands-free interaction with 3D content on LED wall
- MA / PRI. Podkosova, P. Kan
[MR Lab] Real-time painting with LED ceiling lights
- MA / PRI. Podkosova
Collaborative hands-on quantum computing in Virtual Reality
Publications
- 2025Publication
Influence of Non-Isomorphic Interactions on Users' Agency with a Dissimilar Avatar in Virtual Reality
- 2024Publication
ProjectVerse: Making VR Research Visible in VR
- 2024Thesis
Integrating azure kinect data into a real-time planned-vs-built comparsion pipeline
- 2024Publication
Towards Full Body Co-Embodiment of Human and Non-Human Avatars in Virtual Reality
- 2024Publication
Spatial Awareness and User Preferences during Group Locomotion in Virtual Reality: A Study with Four-User Groups
- 2024Publication
RE:Stock Industry: Digital Framework for The Circular Reuse of Existing Structures for Vertical Production
- 2024Publication
Does mixed reality influence joint action? Impact of the mixed reality setup on users’ behavior and spatial interaction
- 2024Thesis
SeminVR: A WebXR public speaking trainer
- 2023Publication
Evaluation of Virtual Reality for Early-Stage Structure and Production Planning for Industrial Buildings
- 2023Publication
Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location
- 2023Publication
Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR
- 2023Thesis
Projectverse: a web-based virtual reality platform for visualizing research projects
- 2022Publication
Point cloud to BIM registration for robot localization and Augmented Reality
- 2022Publication
Evaluation of a Real-time Optimization and Decision Making Framework in Virtual Reality for Life Cycle Analysis of Flexible Industrial Building Structures Incoporating Production Processes
- 2022Publication
BIMFlexi-VR: A Virtual Reality Framework for Early-Stage Collaboration in Flexible Industrial Building Design
- 2022Thesis
Point cloud registration in BIM models for robot localization
- 2021Publication
Colocation for SLAM-Tracked VR Headsets with Hand Tracking
- 2021Publication
The VRNetzer platform enables interactive network analysis in Virtual Reality
- 2021Publication
Exploring behaviour towards avatars and agents in immersive virtual environments with mixed-agency interactions
- 2020Publication
Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0
- 2019Thesis
VRNet - a framework for multi-user virtual reality
- 2019Publication
Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour
- 2018Thesis
Walkable multi-user VR : the effects of physical and virtual colocation
- 2018Publication
Mutual collision avoidance during walking in real and collaborative virtual environments
- 2018Publication
Co-presence and proxemics in shared walkable virtual environments with mixed colocation
- 2017Publication
Teaching Virtual Reality with HTC Vive and Leap Motion
- 2017Publication
Preventing Imminent Collisions between Co-Located Users in HMD-Based VR in Non-Shared Scenarios
- 2016Thesis
Virtual Reality Menü Interaktion mit einer Smartwatch
- 2016Publication
A Hybrid Sound Model for 3D Audio Games with Real Walking
- 2016Publication
ImmersiveDeck: A large-scale wireless VR system for multiple users
- 2015Publication
Walking in Virtual Reality: Flexible Spaces and Other Techniques
- 2015Publication
Mutual Proximity Awareness in Immersive Multi-User Virtual Environments with Real Walking
- 2015Thesis
Evaluation of a hybrid sound model for 3D audio games with real walking







